Bespoke arcade studio

Custom Arcade Games

We design and build cinematic arcade games starring the guest of honour. Playable keepsakes commissioned for weddings, milestone birthdays and once-in-a-lifetime moments.

Now playing · The Adventures of B Bear
Milestone birthdays
Weddings
Anniversaries
Bar & bat mitzvahs
Retirement send-offs
Product launches
Team celebrations
Proposals
Milestone birthdays
Weddings
Anniversaries
Bar & bat mitzvahs
Retirement send-offs
Product launches
Team celebrations
Proposals
Milestone birthdays
Weddings
Anniversaries
Bar & bat mitzvahs
Retirement send-offs
Product launches
Team celebrations
Proposals
Milestone birthdays
Weddings
Anniversaries
Bar & bat mitzvahs
Retirement send-offs
Product launches
Team celebrations
Proposals
◆ Recent builds

No two commissions
play alike.

Genre, art direction and mechanics are chosen to fit the story: a storybook platformer, a cinematic fighter, a sun-bleached surf sim.

Live gameplay
Character select
Character select
Signature move · Noodle whip
Signature move · Noodle whip

Noodles, Cake
& Elf.

A cinematic ten-character fighter. Every fighter is hand-painted from photographs, with scripted taunts and a full arcade tournament mode.

Commission something like this →
Live gameplay
Dawn heat
Dawn heat
Deep in the barrel
Deep in the barrel

Golden Hour:
World Surf.

A sun-bleached surf simulator built around chasing the perfect barrel, with hand-painted reef breaks, rival heats and a wave-scoring system.

Commission something like this →
◆ The process

From first call
to first play.

A four-stage collaboration, with the schedule agreed per commission. Every build is co-authored: you set the story, we make it playable.

01

The brief

A discovery call. We map the story: the hero, the guests, the inside jokes, the moment we're building toward.

02

The concept

You receive painted key art and character sheets before the build begins. Nothing ships without your approval.

03

The build

Our studio hand-builds every stage, covering art, music and cutscenes to the scope we agree. Reviewed with you at every milestone.

04

The reveal

Delivered as a private link or downloadable build. Anything more elaborate for the event itself is agreed as part of the commission.

◆ Commissions

Three tiers.
One studio.

Every commission is quoted from a personal brief. These ranges are a starting point, and bespoke expansions are always welcome.

1-BitThe overture
£99
from £99

A single self-contained level, delivered as a private web link. Ideal for a personal gift on a shorter timescale.

  • 1 hand-painted hero character
  • 1 themed level · 90-second play
  • Up to 3 guest cameos
  • Original short score
  • Private web-playable link
Enquire · 1-Bit
Most commissioned
8-BitThe signature
£349
from £349

A full multi-level adventure with a cast of guests, cinematic cutscenes and a bespoke soundtrack.

  • Hero + co-star protagonists
  • 3 cinematic levels + boss encounter
  • Up to 12 painted guest cameos
  • Original scored soundtrack
  • Intro & outro cutscenes
  • Web + downloadable build
Enquire · 8-Bit
16-BitThe showpiece
£1,200
from £1,200

A full studio production with an arcade tournament mode and the largest cast, art and music scope we offer.

  • Full-length adventure OR fighter
  • Unlimited painted guest cameos
  • Original score
  • Cinematic cutscenes throughout
  • Arcade tournament mode
  • Web + downloadable build
Enquire · 16-Bit

All figures GBP · design, code, art, score & delivery included

◆ Questions

The parts
worth knowing.

It depends on the scope of the game. We agree a schedule with you before the build begins.

One clear photo of each person you'd like painted in, and a short written brief covering the occasion. We take it from there.

Yes. Every commission ships as a private web-playable link that works on any phone or laptop. Other ways of presenting the game at your event can be arranged as part of the commission.

As personal as you like. Inside jokes, catchphrases, favourite songs, family pets, real photos. The more detail you share, the more the game feels like it was made only for you. Because it was.

Yes. The playable build is yours to keep, share and replay long after the event.

We build for clients worldwide. Anything involving physical delivery is arranged per commission.

◆ Begin a commission

Tell us about
the moment.

We reply personally with a bespoke quote and a suggested build path. No obligation, no templates.